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| FlxGroup | An alias for FlxTypedGroup<FlxBasic>, meaning any flixel object or basic can be added to a
FlxGroup, even another FlxGroup. |
| FlxSpriteGroup | An alias for FlxTypedSpriteGroup<FlxSprite>, meaning any sprite can be added to a
FlxSpriteGroup, even another FlxSpriteGroup. |
| FlxTypedGroup | This is an organizational class that can update and render a bunch of FlxBasics.
NOTE: Although FlxGroup extends FlxBasic, it will not automatically
add itself to the global collisions quad tree, it will only add its members. |
| FlxTypedGroupIterator | Iterator implementation for groups
Support a filter method (used for iteratorAlive, iteratorDead and iteratorExists) |
| FlxTypedSpriteGroup | FlxSpriteGroup is a special FlxSprite that can be treated like
a single sprite even if it's made up of several member sprites.
It shares the FlxTypedGroup API, but it doesn't inherit from it.
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