A KeyFrame with everything essential + labels and ColorEffects/Filters.

Static variables

staticread onlyC:ColorEffects

The Color Effect of the symbol, it says color but it affects alpha too lol.

staticread onlyDU:Int

The duration of the frame.

staticread onlyE:Array<Element>

The elements that the frame has. Drawings/symbols to be specific

staticread onlyF:OneOfTwo<Array<Dynamic>, Filters>

Filter stuff, this is the reason why you can't add custom shaders, srry

staticread onlyI:Int

The frame index, aka the current number frame.

staticread onlyN:String

The "name of the frame", basically labels that you can use as thingies for more cool stuff to program lol