flxanimate.data
| .. | |
|---|---|
| AdjustColorFilter | A full matrix calculation thing that seems to behave like a special HSV adjust. |
| AnimAtlas | The main structure of a basic Animation file in the texture atlas. |
| AnimateAtlas | |
| AnimateSprite | |
| AnimateSpriteData | |
| AnimateSprites | |
| Animation | |
| AtlasSymbolInstance | The Sprite/Drawing abstract |
| BevelFilter | |
| Bitmap | |
| BlurFilter | This blur filter gives instructions of how the blur should be applied onto the symbol/frame. |
| ColorEffect | The types of Color Effects the symbol can have. |
| ColorEffects | |
| ColorMode | |
| DropShadowFilter | |
| Element | The Element thing inside the frame |
| Filters | |
| FlxJson | |
| FlxPropertyList | |
| FlxSparrow | |
| FlxSpriteMap | |
| Frame | A KeyFrame with everything essential + labels and ColorEffects/Filters. |
| GlowFilter | |
| GradientEntry | |
| GradientFilter | |
| JSJson | |
| JsonNormal | |
| LayerType | The type of behaviour |
| Layers | A layer instance inside the |
| Loop | The looping method for the current symbol. |
| LoopType | |
| MacroAnimationData | |
| Matrix3D | |
| Meta | |
| MetaData | The metadata, consisting of a single variable to indicate the framerate the texture atlas was exported with. |
| OneOfTwo | |
| Plist | |
| Size | |
| StageInstance | The main position how the symbol you exported was set, Acting almost identically as an |
| SymbolData | A small Symbol specifier, consisting of the name of the Symbol and its timeline. |
| SymbolDictionary | An |
| SymbolInstance | The Symbol Abstract |
| SymbolT | The type the symbol can be. |
| SymbolType | |
| Timeline | The main timeline of the symbol. |
| TransformationPoint | Position Stuff |