The Symbol Abstract
Static variables
staticread onlyC:ColorEffects
The Color Effect of the symbol, it says color but it affects alpha too lol.
staticread onlyF:OneOfTwo<Array<Dynamic>, Filters>
Filter stuff, this is the reason why you can't add custom shaders, srry
staticread onlyLP:LoopType
the Loop Type of the symbol, which can be: - Loop - Play Once - Single Frame
staticread onlyM3D:OneOfTwo<Array<Float>, Matrix3D>
The Matrix of the Symbol, Be aware of Neo! He can be anywhere!!! :fearful:
staticread onlyTRP:TransformationPoint
the Transformation Point of the symbol, basically the pivot that determines how it scales or not in Flash