FlxColorEffect is the base class for all color transformation effects. The FlxTint, FlxAlpha, FlxBrightness and FlxAdvanced all extend to FlxColorEffect. You can apply your own effects to the texture atlas by extending this class. Instancing this class will create a hollow effect that doesn't create any visual difference.

Constructor

new()

Creates an instance of FlxColorEffect.

Methods

process():Void

The function where the whole color effect makes it's processing.